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  • Writer's picturePythagoras

How to Change Skins in Minecraft: Education Edition (Windows)

Updated: Jun 30, 2021

What's gonna happen: you'll open up the file holding the skins for Alex and Steve and replace your skin for either Alex or Steve (depending on slim vs classic size)



I am not responsible for anything breaking or being weird

(I have a feeling there is a shortcut for this but I don't know that way at the moment)


  1. Open a file folder in your computer

  2. Confirm the Navigation Pane is open

  3. Click "View" > "Navigation pane" (on the left)

  4. "Navigation pane" should be checked

  5. Enable viewing of hidden items

  6. Click "View"

  7. "Hidden items" (on the right) should be checked

  8. Get to the skins file

  9. In the Navigation Pane, click "This PC"

  10. Open your local disk, "Name (C:)"

  11. Open "Program Files (x86)" > "Microsoft Studios" > "Minecraft Education Edition" > "data" > "skin_packs"

  12. Open "vanilla"

  13. You should see three text/json files and three image files

  14. The text/json files cannot be modified

  15. Open the folder with the custom skin file, should be a png

  16. Move/copy "custom skin" into the vanilla folder

  17. If your new skin is Slim

  18. Rename "alex" to "alex_original"

  19. Rename "new skin file" to "alex"

  20. If your skin is Classic

  21. Rename "steve" to "steve_original"

  22. Rename "new skin file" to "steve"

  23. Open MC: EE and change into your custom skin


Why does this work? Because in the skins text file, the texture for each is the png file. By renaming the custom skin to one that is already in the text file, your skin will be the image that is referenced.


minecraft: education edition opening screen with logo on top, play button below, new and featured button, settings button, and switch accounts button. to the right is a custom skin with a name tag of pythagoras and a skin of a black cat with a rainbow collar.

Why does this work? Because in the skins text file, the texture for each is the png file. By renaming the custom skin to one that is already in the text file, your skin will be the image that is referenced.


You can use these steps to use more custom skins - instead of "vanilla" go into "edu" and then a set of skins. Rename your custom skin into one of the skins shown. Rename the old skin into something else.

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